Scenarios
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Custom scenarios for Blades of Avernum.
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Nephilim Mystery, by nlambert1
Without warning, a force of unusually strong nephilim attacked a remote valley. The Empire has asked you to go to that valley and do what you can to defeat them. If possible, you're supposed to find out why they are so strong.
Mad Ambition, by Terror's Martyr
Hundreds of years ago, something evil stirred. A revered hero fought this evil, banishing it from this world forever. Such stories lie forgotten, as they likely should, and the person who did such great deeds has since fallen into anonymity. Since then, the evil has brooded, groping blindly for companionship in its lustful search for power. The evil has since come back, and has not forgotten the past that those fortunate sons of the powerful fighter have forgotten.
A Large Rebellion, by Otto HalmŽn
A quite big but not very long scenario. It doesn't start in middle of chaos, and it has a happy ending. I don't like games in which the environment is in chaos for the whole game, like Zelda. My scenario is quite linear. There's not much real adventure in it. It is, basically, a RPG.
Druids of Krell, by Ephesos
Druids of Krell, 1.0 release (contest entry version)
Undead Valley 1.0
Undead Valley is a simple scenario in which you must travel through a valley ravaged by Undead. You will find out that the Undead are being magically created by a dark enemy, and will confront them. After several hair-raising battles you will be able to find your way out of the enemy territory, and return home.


